First steps in GBA development
Green Memories » Devlog
In 2019, we tried to make this game in Unity for Alakajam's Climate Game Jam. As we were still very inexperienced, the result was something simply unplayable... we practically spent all of Jam's time coming up with ideas and in the end all we managed to do were some tiles, sprites and a gameplay sketch. Our idea now is to be able to reinvent this game and make it a full GBA game (even if it's short).
We decided to use butano for practicality, so our first task was to figure out what limitations we will have and what we can do right away. Our first test was to be able to load backgrounds, so we did that with our logo.
Files
green_memories.gba 145 kB
Aug 09, 2022
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Green Memories
GBA Survival RPG
Status | In development |
Author | Tengukaze Studio |
Genre | Survival, Adventure, Role Playing |
Tags | Atmospheric, Cyberpunk, Exploration, Female Protagonist, Game Boy Advance, Pixel Art, Top-Down |
More posts
- Update v1.4.750 days ago
- Update v1.4.6Aug 30, 2024
- Update v1.4.5Jul 04, 2024
- Update v1.3.0May 22, 2023
- Update v1.2.0Mar 02, 2023
- Green Memories em PTBR!Nov 27, 2022
- Green Memories First ReleaseOct 26, 2022
- Player, Animations and RPG HUDSep 02, 2022
- Using Unity to Create GBA games pt. 2Aug 29, 2022
- 8 directions movement like GBC/GBA ZeldaAug 17, 2022
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